kotor 2 guardian build
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kotor 2 guardian build

Why do academics stay as adjuncts for years rather than move around? Force Powers are simple. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. All you have to do is use master speed and then use master flurry on an enemy and you have a combined 5 attacks per round on an opponent and with your lightsaber doing about 20-60 damage per hit and having 5 attack chances per round nothing can stop you. What sort of strategies would a medieval military use against a fantasy giant? This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. Anything else was basically 2 power attacks, no questions asked. Awareness may be nice to see in coming mines as you are often playing as your main character. The Guardian is all about combat. Your Heavy Armor prevents you from using certain Powers like Speed right? What happens in KOTOR 2 if I kill one Jedi Master and spare 2? Graduate of Sam Houston State University -- Class of 2011 B.A. Double saber guardian build in KoTOR 2 - Obsidian Forums Star Wars: Knights of the Old Republic 2 is one of the best RPGs on the market and is often cited as one of the greatest Star Wars games ever made. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. By using this site, you agree to its use of cookies. DS Scout 2, Guardian 18. Oh, I forgot to mention that the Guardian is pretty much the worst of the three starting classes, so if by 'Jedi Guardian' you simply mean a character that can own with the lightsaber as opposed to definitely starting with the Guardian class I would recommend a Consular ==> Weaponmaster/Marauder or Consular ==> Assassin/Watchman. Prestige classes. Treat Injury is a solid combat choice. Bao Dur is a pretty unorthodox character and requires a little thinking outside the box. This doesnt take into account your characters Unique crystal bonus as its variable. Focusing all efforts into improving Force Powers and making them easier to use, stronger and just generally more effective. This item will only be visible to you, admins, and anyone marked as a creator. Heal While itsLightside Power, it will come in handy sometimes. The Jedi Consular far outweighs any other class and build within the game once you get into late-game stages, and you'd be doing yourself a disservice in not choosing it. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Am I understanding Kreia's lore about Revan correctly? How do you ensure that a red herring doesn't violate Chekhov's gun? 2023 GAMESPOT, A FANDOM COMPANY. Gloves: Sith Power Gauntlets (Strength +3), Belt: GNS Strength Enhancer (Strength +4), Implant: Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). Playing as a Jedi almost impulsively makes players pick the lightsaber as their main weapon. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. Arqade is a question and answer site for passionate videogamers on all platforms. One type of build that many players don't try is a character that uses explosives as their main weapon. Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. If armor, what powers should he take? Normally, my Jedi use double-bladed lightsabers with Master Flurry and Master Speed to dish out a preposterous 5 attacks per round, which is enough to kill most opponents in 1 or 2 rounds (especially if they've been caught in a Stasis Field); but one cannot cast Master Speed with armor on. I am also an avid gamer and have researched the history of electronic entertainment extensively. Star Wars: Knights of the Old Republic 2 is currently available on PC, Switch, and Mobile. Harry Slater Your go-to destination for all things mobile gaming. Jedi Guardian Stat Build? - Star Wars: Knights of the Old Republic II The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. I think pretty much everything is answered in this. Like those games, this build starts weak but gets increasingly more powerful - by the end of the game this build will be defeating entire groups of enemies in seconds. This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. At rank 15, once you talk to Kreia, you get a free level and a Prestige Class. And because the game is a massive RPG, theres a lot to consider when youre building that character. Force Deflection Useful until you get your hands on lightsaber, but Ive read somewhere that Force Deflections Blaster Deflection is cumulative with Jedi Defense and other bonuses. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. Focus on Wisdom, Dexterity, and Constitution points. Last rank is pretty much AoE stun and who wouldnt want that, right? Wisdom is directly related to the player character's Force bar. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. So I just recently played through KOTOR for the first time and I made a Light Side Jedi Soldier/Guardian. Shame that those two buffs doesnt stack, but hey, 4 Attacks per round with Flurry in Heavy Armor is still awesome. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Makes sense, right?). This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. However, the Critical Strike build becomes one of the most powerful builds during late-game play. Look at your Wisdom too, since that'll help with your force powers. Thats mainly because me and Kreia could handle pretty much everything, so third companion was mostly acting as cannon fodder. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. This build mimics the skills and abilities of Darth Revan from Star Wars canon. wow i didnt know force speed was good in combat. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. The best implants generally need 16 CON. All trademarks are property of their respective owners in the US and other countries. We include affiliate links in articles. I just got back into playing KOTOR 2 again and I'm shredding enemies so far. Do not become sith lord/jedi master as it is useless, go skills or sentinel class, Pro tip in k2 if you get the finesse perk you can make your hit chance and dmg scale off dex instead of strength. Force powers tend not to be important in this build. Can my saved game in KotOR be used for anything in KotOR 2? Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. Weve even taken the time to consider which prestige class is the best to aim for when you hit level 15, and whether you should focus on the light or dark side of the force. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Players want to take two-weapon fighting, Flurry, and Heavy Armor Proficiency for the Sith Mask. 12/30/16 Changed the Attributes to correctly list Strength as 16 and Constitution as 18, and added the alternative attribute scores. The Speed Burst, Force Push, and Slow are the primary Jedi powers. RELATED: Star Wars: Knights Of The Old Republic 2 - How Long To Beat. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. This build uses the Dueling, Flurry, Weapon Focus: Lightsaber, and Jedi Defense feats. The run speed in this game is a bit slow; give this build a try when replaying the game to make all the running back and forth a little less cumbersome. How can I make Bao-Dur an effective Jedi Guardian? If you dont want it, just go for anything with Strength or Wisdom bonus. When you become a Weaponmaster, get all the Superior Lightsaber Specialization feats first, then. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. The extra attacks will devastate most enemies. guys. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Information about your use of this site is shared with Google. DEX is defence, and could be used for your to-hit chance if it's higher than STR, but it won't give you a damage bonus so it's not too important. Check out our Star Wars: Knights of the Old Republic 2 mobile review to get our full thoughts. rev2023.3.3.43278. This build produces hardy characters that are good with a lightsaber, force powers, and (later in the game) persuading others. Best used with light armor or robes. A player can focus on blasters, grenades, or lightsabers. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Feats for this class should include Lightsaber Focus, Flurry, Jedi Defense, Dueling, and Conditioning feats. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. This is a good build to spend some (17) points on Repair to get HK 47. This item will only be visible in searches to you, your friends, and admins. It does present different conversation options from the Mind ones, and sometimes yields better results. As for feats go def need finesse with lightsabers (don't waste a feat point on melee finesse as you'll need a lightsaber to do max damage), also use Toughness (max it out), Lightsaber mastery (max it out), Flurry (max it out as this is the most important feat for me personally), Two weapon fighting (max it out), and i personally use my remaining feats to max out conditioning/empathy and make sure to allow access for medium armor use. And note that I never mentioned "Jedi Guardian" in the first place. Force Jump reduces the need of Speed pretty easily, so whenever you can, charge your enemies. This build starts with the Soldier class and switches to the Guardian Jedi class. The Jedi class in this build is the Sentinel. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. Kotor 2 Jedi guardian build all stats : r/kotor - reddit Thank you for this information. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Players are given the choice of three classes: Scout, Scoundrel, and Soldier. Kind of an Eldritch Knight kind of thing. Of these, Persuade and Treat Injury are the most important Class Skills. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. Having gained the required influence, I am now able to make Bao-Dur a Jedi Guardian. This site will be spoiler free besides the names of planets/locations and party members. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Tamriel Vault - KOTOR 2 Build: Sith Juggernaut When it comes to the best, however, these builds are considered top tier. Pocket Tactics is the world's number one mobile games site. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. Another strategy is to stay in the shadows and fight enemies on the player's terms. I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. Hopefully you find this helpful! This guide concerns itself with the Guardian build, a class suitable for players who enjoy raw combat with a lightsaber as their primary means of offense. 5. The best Kotor 2 builds for each class: Guardian. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Is there a single-word adjective for "having exceptionally strong moral principles". Build the best Jedi or Sith with these Star Wars Knights of the Old Republic II build strategies - be one with the force and make sure you are victorious. By Commandercup July 13, 2008 in Star Wars: General Discussion. There are three different potential . This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Ill talk about Fury later. With last rank Force Powers take 30% of their cost from Health and 30% from Force, which means that all Powers will actually cost much less. Fans must speak to Kreia, who will give players the option to select one of three possible choices: Regardless of their chosen class up to this point, players can select any of the three above options. His Tech Specialist levels also don't stack with his Jedi . The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. Can anyone recommend stats, skills, feats, gear etc. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. This build's primary attributes are Strength and Wisdom; secondary attributes are Dexterity and Constitution. This build starts with the Scoundrel, then becomes a Guardian. Light vs dark. The Consular's bonus force powers work well with this build too. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. Wisdom will comes in use for few of those Dark Side Powers this character has. You need to sign in or create an account to do that. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. Strength ------- 14 Dexterity ------ 14 Constitution -- 16 Intelligence --- 8 Wisdom -------- 12 Charisma ------ 10 STRENGTH: Strength is the most important to you as a Jedi Guardian. Build: Soldier Light Guardian, HK-47, Jolee : r/kotor - reddit The Sentinel is sort of a jack-of-all-trades, a bridge class between the combat focus of the Guardian and the Force focus of the Consular. So max all skills out. If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. Players want to get the Advanced Bio-Stabilizer Mask for immunity to poison and mind-affecting. After Consular. That's Gurren Lagann. However, it's highly recommended to stick with one's chosen class, especially for a beginner. The damage done by them is extremely low in comparison to the damage of simply using your melee weapons. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. And general advice for someone playing as one in KOTOR II? And thats why weve written this guide. Of course, players can tweak all of these suggestions to their heart's content. strength dex cons ?! I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. This build uses the Scoundrel class for its Critical Strike and Scoundrel's luck ability; which eliminates the -5% penalty to Critical Strike. kotor guardian build With this build, the player can spam Force Storm until the fight is over. Physical Boost D-Package (Strength +3, Dexterity +3, Constitution +3). MORE: Games With The Best Mods Available, Ranked. For this build, players will want to start as a Scout, and then choose the Guardian Jedi class. There are also concussion, cryo, adhesive, poison, and sonic grenades. WIS&CHA in general WIS is more helpful than CHA, but they do the same sort of thing. This build uses the Scout class combined with the Sentinel Jedi class. Build: Soldier Light Guardian, HK-47, Jolee. This build starts with the Scout class, and then uses the Sentinel Jedi class. This item will only be visible to you, admins, and anyone marked as a creator. Force Armor, Force Valor, Battle Meditation and Speed. Sneak Attack should be improved to make the most out of this build's critical hits. Star Wars: Knights of the Old Republic II - The Sith Lords. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. Whether a character will succumb to the dark side and become a Sith is also up to the player. This is the character to pick if you want to focus on Force powers over combat. The Jedi class for this build is Sentinel. Guardian will allow for Force Jumps; this prevents players from having to sneak all the way to an enemy. In fact, with this game, it seems the possible variations for character builds seem endless. This build mimics the Jedi Master Obi-Wan Kenobi's abilities. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. Star Wars: KOTOR - The Best Builds - Game Rant The thief build relies on remaining unseen until they decide to attack, and making the most out of every attack. Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. There are eight grenade types in KOTOR, in addition to the famous thermal detonators. You probably don't really need them as a guardian, but if you want to use offensive powers they are worth a couple points. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. KotOR: Optimal Consular/Guardian - Google One of the most important decisions in the game is picking a class: Guardian, Sentinal, or Consular. what do you recommend having in your party ?! Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. So after all these years I discovered something I didn't know. This build is a combination of a Scout and a Guardian (for Force Jump). Using indicator constraint with two variables. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. It is only visible to you. Wisdom should be maxed-out for maximum Force points. His other interests include horror movies, toy soldier collecting, and anything Batman-related. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. Burst of Speed is a great Force Power to work towards as well. A higher Intelligence grants more skill points per level. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. The Consular class will give access to more Force powers than the other two Jedi classes. When you hit level 15 you can pick a prestige class. Repair will increase the components you get from breaking down items. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. The lightsaber in KOTOR 2 is the most powerful weapon in the game that being said you'll most likely want to use it for your build. It increases the potency of the player character's Force powers and increases companions' chance to hit. As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. Players don't have to go overboard with this stat. The games recommended is a good way to start. STR is probably your biggest stat being your damage output. Hokey religions and ancient weapons are no match for a good blaster at a player's side. This site uses cookies from Google to deliver its services and to analyze traffic. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. While itsLightside Power, it will come in handy sometimes. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. This forces players to choose skills and feats that give a more immediate benefit. It adds your DEX modifier to chance to hit and doesn't affect damage, And actually, in Kotor II it's possible to make I believe 5 times in a single round, though I believe only the physical classes can achieve that. Each grenade is suited for a different purpose. A pretty balanced build would look like this: STR: 16, DEX: 12, CON: 16, INT: 8, WIS: 12, CHA: 10. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. Going forward, when players get a chance to increase their Attributes, prioritizing Strength should be the first choice. Players can choose from a range of active and passive Feats that will aid them on their journey. Anyone capable of defeating any Jedi or Sith they encounter shouldn't have much problem with a droid or bounty hunter.

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kotor 2 guardian build