He will also tell them of a lake that is guarded by a unicorn, Lamorna, who may know the secret to the hag sisters defeat. Of course, this can be adjusted to prevent the adventure from ending preemptively. Its essentially a worksheet that will help DMs keep track of their partys accomplishments throughout the game. $749.99. The Wild Beyond the Witchlight deviates slightly from the use of the traditional pillars of D&D, typically through a greater degree of non-combat approaches to solving challenges. If you buy something from a Polygon link, Vox Media may earn a commission. There arent a whole lot of combat opportunities without going against the story. These can include popcorn, lollypops, toffee apples, ice cream, and cotton candy. Finding Squirt, the guide that will lead the party to the last hag in the region of Yon, is dependent on the party asking the Getaway Gang (or acquiring a random oil can out of their treehouse). The Wild Beyond the Witchlight is a 5th Edition adventure module published by Wizards of the Coast that takes players from a circus on the Material Plane, called the Witchlight Festival, into the Feywild domain of Prismeer. The Wild Beyond the Witchlight was . Archfey [powerful Feywild creatures] are particularly good at this, using emotion to create their own Domains of Delight.". This campaign looks like it could be perfect for my group of 10yo kids, with whom Ive been running adventures for the past year (a mix of written-for-kids, homebrew and adult adventures with a few more things behind veils for age appropriateness). Another tower teeters nearby, torn from its foundations and help aloft by a coiled beanstalk. We chat with the project lead of The Wild Beyond the Witchlight, an adventure more bizarre than anything we've seen from Dungeons & Dragons before. A bargain they struck with Bavlorna Blightstraw in , Thithe r is ruled by Skabatha Nightshade, also chapter 2 might also require the c haracte rs to pay known as Granny Nightshade. As game designer Ari Levitch describes, these isolated locations mirror the Domains of Dread explored earlier this year in Van Richtens Guide to Ravenloft. However, that generates issues of its own. CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. The swamp is home to a band of rabbitkin bandits, dangerous bog creatures, and pompous Bullywogs. Last. When were getting friends around the table in the real world, no one has the time or patience for that. The Wild Beyond The Witchlight takes D&D players through the strange and fascinating Feywild. So what does that look like in practice? Zoom In. The party goes to Telemy Hill and learns of how dangerous bargains with hags can be from the cursed goblin, Jingle Jangle. They are Small creatures that belong to the Fey creature type. By submitting your email, you agree to our, D&D The Wild Beyond the Witchlight was designed to allow pacifist playthroughs, Sign up for the If they refuse, he throws them in prison. Ads . In terms of setting the scene, the DM should also consider musical choices . %%EOF Detailed. That said, Ive never had a good experience following a pre-written adventure. He directs the party to Will of the Feywild, a youth that is wanted by Skabatha for causing her grief. For many experienced game masters this is just how things have always been done. The party heads to the hags lair and has to bargain with the hag or overthrow her. When the Queen is freed from her prison, it is said that all the remaining hags travel to another dimension to hide from her wrath and that the adventure doesnt cover the scope of what the alternate dimension may entail. Thats not a bug, its a feature. Consider taking inspiration from this approach when you design your own Feywild adventures. ", "A twilit palace emerges dreamlike from the clouds. Theyll be joined by their buddy-turned-mortal-enemy, Strongheart. They also help us understand how our site is being used. That said, I think that this adventure is particularly table dependent. The play that the players are required to put on requires effort on the players part to be outgoing and think quickly. Escaping capture isnt particularly difficult but it can end up feeling like a railroad to players that want more autonomy. You may also purchase individual magic items. I would say it is one of the best adventures to steal the interesting parts from. I have been writing about games in one form or another since 2012 and can normally be found cackling over some evil plan I've cooked up for my group's next Dungeons & Dragons campaign. The module seems to want players to reason and investigate their way to what they want. Player Difficulty: Medium. The Wild Beyond the Witchlight is the next sourcebook to release for the classic tabletop RPG, and the first release of 5E to focus primarily on the magical, faery-filled realm of the Feywild. 1250 0 obj <> endobj Required fields are marked *. These elements symbolize Endelyns desire to orchestrate and control the world around her. View Text Version Category : 54 Follow 87 Embed Share Upload Related publications If the lost things are improperly spread out so that some important areas dont hold any items, it can cause a lack of motivation throughout the campaign. Or maybe they received a token from a non-player character (NPC). Youre charged with stopping the Hags devilish machinations. If both groups are made to realize that their interests align, they will help the players assault the hags lair together. Fill out the form below to receive Escape From Mt. Search. This is certainly a disappointing conclusion to the story if revenge is the primary motivation and puts a lot of pressure on DMs to come up with an actual conclusion to the story. Split into three kingdoms called Hither, Thither, and Yon, it's a bizarre place where time moves differently and nothing is as it seems. Endelyn Moongrave, a member of the book's villainous Hourglass Coven, is a good example of this. You want a chance to play quirky, suboptimal builds without putting yourself at a massive disadvantage. Thumbnails. On Social Media: Roll20 is a Registered Trademark of The Orr Group, LLC. The sourcebook will also introduce two new player backgrounds. D&D Icons of the Realms Miniatures: The Wild Beyond the Witchlight - Collector's Edition Box. The first official Dungeons & Dragons adventure set in the, New ways to face encounters, including non combat options to allow players to think and roleplay their way through the adventure, Easy to drop adventure into any campaign you have running on D&D Beyond, Includes a map of the Witchlight Carnival and. England and Wales company registration number 2008885. Many of Prismeers inhabitants are modelled on the mischievous creatures of traditional fairy tales and folklore. Players may still need some additional help figuring out that their lost items are in the Feywild during Chapter 1, and may need an extra push to help save Zybilna in Chapter 5. I like the city and the fetch quests that are eventually required to take place (as long as the players want to parley with Bavlorna) but I think that the agenda of the Bullywogs is forced too heavily from the minute players arrive at the city. All in all, I really liked this adventure. When the players meet with the hag, she will only give them what they want if they put on a play for her. GamesRadar+ is part of Future plc, an international media group and leading digital publisher. The Wild Beyond the Witchlight. They reorganized the standard 256-page format to make room for it. Most recently, I was looking at the official listing and some of the selling points struck me as. The introductory chapter sets the stage of the adventure and provides some character options and random tables to help run the game. The people who play D&D in the evening, however, might want to substitute these items for foods with less sugar content. All rights reserved. Any character who searches the wagon for secretcompartments finds one with a successful DC 15Intelligence (Investigation) check. de nize ns. As a returning 1e/2e player, I think death should always be a possibility! " Contents Contents Index Characters Creatures Magic Organizations Miscellaneous The Wild Beyond the Witchlight is Dungeons & Dragons' first adventure set in the Feywild. In this adventure, players are rewarded for quick thinking and diplomatic discussions rather than solving disagreements with violence. If the party can deal with the brigganock for the korreds, they will help them fight the hag. Character tracking:These are the best D&D character sheets. Youll enter the scene after the ruling Archfey has gone missing, leaving her domain to fracture into three realms: Hither, a dank swamp; Thither, a glorious ancient forest; and Yon, a dramatic mountainous landscape. Try the Dream Pastries, theyre delicious. There is a lot of talk about something greater going on behind the scenes but this really only applies to the Warlock plot hook, while the Lost Things plot hook neglects this information to some extent. All of these options are flavorfully styled to Feywild tropes and dont seem unbalanced, with the potential exception of the Fairy race (discussed below). I can already feel several angry Dungeon Masters (DMs) pounding on their keyboards at home. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. Get the best gaming deals, reviews, product advice, competitions, unmissable gaming news and more! CHAPTER t I WITC H LIGHT CA R IVAL, The words you are searching are inside this book. Learn how your comment data is processed. While hold-ing the replica chest, Mister Witch can use an actionto summon the larger chest. Im quite intrigued about this adventure. A weekly roundup of the best things from Polygon. The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). By continuing to use our site, you consent to our use of cookies. Theyve previously created the alternate covers for several D&D sourcebooks, including Xanathars Guide to Everything and Icewind Dale: Rime of the Frostmaiden, in their distinct art style. If on the map are described later in this c hapte r. you choose not to run the Little Oak e ncounte r, you can place Squirt in another location that the cha rac- LOST THINGS IN THITHER ters are likely to visit. Dungeons and Dragons is introducing a touch of whimsy to its fantasy adventuring. Pages: 256 pages I wont spoil it here, but suffice it to say that in the games opening chapters theres plenty of opportunity for the party to just mill around with the colorful Fey creatures in this book. hollowe d-out tree tha t entertaining as possible: houses the hag's workshop) and seek her out. Each thematic domain is ruled by a powerful Archfey who shapes the domain to their will and might command its inhabitants. You may also purchase individual monsters. The potions a re not labeled, but Mister Witch knows which is which. Prismeer is intended to give you a taste of the Feywild, and highlight what makes the realm distinct from the material plane most of us are used to. ", That extends to gameplay. Each encounter can influence the overall mood and atmosphere, creating meaningful consequences to seemingly insignificant encounters. 2023 Wizards. Published: September 21, 2021 To get more targeted content, please make full-text search by clicking. adventure play time in the description of the adventure. Some DMs dont like character options that provide a flying speed at 1st level as the Fairy race does. Combine that with the fey creature type and the fairy appears to be quite a strong option off the hop. Free the realm (at the end of the adventure). Are you saying its more of a possibility than normal? The Wild Beyond the Witchlight is D&D's next big adventure storyline that brings the wicked whimsy of the Feywild to the fifth edition for the first time. Once the party finds the portal to the Feywild hidden in the Witchlight Carnival, they arrive in Hither, a dank swamp filled with all sorts of mischief and mystery. This site works best with JavaScript enabled. In my opinion, the Lost Things plot hook is more fun. We use cookies and other tracking technologies to improve your browsing experience on our site, show personalized content and targeted ads, analyze site traffic, and understand where our audiences come from. He emphasises its the first time the D&D team have offered the opportunity to play a pacifist run in a 5E adventure, which looks to fit well with the books whimsical, light-hearted tone. DM Difficulty: Medium Releasing September 21, the adventure book will take players into the Feywild for a romp through the Witchlight Carnival and Prismeer, a domain of delight! Coming up with a plot hook for the Warlocks Quest is a bit trickier. When the party meets Will and his young band of rebels, the Getaway Gang, he will tell them of a plan to infiltrate Skabathas lair and rescue the children she has captured. Deep in the forest, they can con- that belongs to he r los t ma te, Elidon. I have been working night and day to bring you maps that are Complete. tha t it is somewhe re in this realm, though the char- acter doesn't know where. Monstrous vines cling to the palace walls and choke the promontory of rock on which it perches.". Peak performance:Check out the best D&D character builds. If questioned about the nature of thethe monarch's coronation (see "Timed Events" laterin the chapter). To be precise, it's "more of a fairytale palace from a Disney movie than a brooding monstrosity from a Hammer film. If the players guess wrong, the ability to use the crown is completely taken away, thus locking away a ton of exploration opportunities. The compartmentis located in a bench and contains a tiny, bejeweledchest worth 50 gp. First look at new wave of Warhammer 40k Horus Heresy marines, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Unreadable MTG cards in draft packs a mistake, Wizards says, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on. That doesnt mean that its designed for children, or that its necessarily easy in any way. If players decide to strike out without following the provided adventure hook, there is still ample opportunity to integrate the preplanned encounters of the module, or you could simply skip them. The module can have quite a few things to remember. At Little Oa k, the characters meet the Getaway Gang, a gaggle of los t childre n led by a ra pscallion RUNNING THIS CHAPTER na med Will of the Feywild. My favorite event by far is the cupcake eating competition which has an engaging mechanic and can lead to a beneficial item. Treasure. The culmination of the players time in the carnival leads them to the carnival owners, and even they dont provide a distinct reason to go searching for the lost things in the Feywild. Granny Nightshade has corrupted as many of dollhouse (see area Ll6). Your email address will not be published. Once every eight years, the fantastic Witchlight Carnival touches down on your world, bringing joy to one settlement after the next. While often mentioned, the counterpart to the Shadowfell has gotten much less attention through the editions. The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). document.getElementById( "ak_js_3" ).setAttribute( "value", ( new Date() ).getTime() ); Arcane Eye is unofficial Fan Content permitted under the Fan Content Policy. This event is meant to set players on the outlined path where they meet NPCs and experience events in the order they were meant to occur. "Like other Feywild creatures, they get swept up in events they cant control and find themselves at the mercy of creatures much more powerful than them. The chest hidden on the Ethereal Plane(which is worth 5,000 gp) contains recent earnings(210 s p a nd 70 gp), a potion ofdiminution, a potionofgrowth, a nd a potion ofadvantage (see appendixA). ", "This cylindrical chamber houses a whirring contraption bolted to a revolving metal disk that serves as its base. After the party departs the swamps of Hither, they will arrive in the enchanted forest of Thither. That way, players dont show up with optimized combat builds and can have more fun in their character creation by purposefully choosing suboptimal character choices that are more about utility than fighting. Kick enough asses at the Witchlight Carnival and youll find what you need to move the story along.
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